This program covers Groovy. It starts with language building blocks and takes participants to some of advanced topics with target that they can write practically useful code in Groovy. Program assume no prior knowledge of Groovy. Teaching style is based on demo code and hands-on.
Audience
Program is primarily for developers who are starting with Groovy.
Prerequisites
Participant must have beginner level knowledge of any other Object Oriented language like Java, C#, C++, Javascript etc.
Topics
Fundamentals
- Anatomy and Philosophy
- Java Vs Groovy
- Execution Model
- Dynamism
- Data types and Variables
- Operators
- Statements and Expressions
- String, Text and Byte
- Date and Time
- Truth
- Branching and Looping
- Lists, Arrays, Maps
- Dictionary and Set
- Working with Collections
- Functions and Arguments
- Higher-order functions
- Working with functions
- Packages
- Iterators
- Closure
- Map, Reduce, Filter
- Exception Handling
- IDE and Debugging
Object Orientation
- Classes and Objects
- Abstract, Static, Instance
- Magic Methods
- Inheritance
- Interface
- Overloading
- Overriding
- Polymorphism
- Generics
- Metaprogramming
- Multimethod and Traits
- Expando Object
Using
- AST Transformations
- Running Shell
- GDK Overview
- Key Classes and Methodss
- Working with Files
- Handling Database
- Xml, Json, Excel, Yml
- Templates
- Unit Testing
- Web Client
- Integration with Java
- Embedding Groovy
- Threading Overview
Exclusions
Nothing significant to mention.
Anything not mentioned in Topics
Software Requirements
Eclipse with Groovy or any other IDE
Internet Requirements
Good unrestricted internet connection is required.
Hardware Requirements
Laptop capable to run MS Office
Classroom Requirements
Projector with HDMI, White Board, Markers with Eraser
Online Requirements
Appropriate meeting software e.g. Zoom, MS Teams Please make sure that camera, speaker and mic are working
If you have any query, please contact now.